Lines Matching refs:stroke
19 const SkStrokeRec& stroke,
29 , fStroke(stroke)
41 // pts 0..3 define the stroke as a cubic bezier. If p3.y is infinity, then it's a conic
55 // pts 0..3 define the stroke as a cubic bezier. If p3.y is infinity, then it's a conic
58 // An empty stroke (p0==p1==p2==p3) is a special case that denotes a circle, or
59 // 180-degree point stroke.
173 // Compute the location and tangent direction of the stroke edge with the integral id
323 if (!shader.stroke().isHairlineStyle()) {
359 const auto& stroke = shader.stroke();
364 if (!stroke.isHairlineStyle()) {
366 stroke.getWidth());
372 float strokeRadius = (stroke.isHairlineStyle()) ? .5f : stroke.getWidth() * .5;
376 skgpu::GetJoinType(stroke), // JOIN_TYPE
379 SkASSERT(!stroke.isHairlineStyle());