Lines Matching defs:vertices
60 unique vertices, but we repeat the last 2 to close up. Alternatively we
117 // hairline rects. We jam all the vertices to pixel centers to avoid this, but not
220 SkDebugf("Could not allocate vertices\n");
358 // to draw the outside of the octagon. Because there are 8 vertices on the outer
564 void generateAAStrokeRectGeometry(VertexWriter& vertices,
644 VertexWriter vertices{ helper.vertices() };
645 if (!vertices) {
646 SkDebugf("Could not allocate vertices\n");
652 this->generateAAStrokeRectGeometry(vertices,
796 void AAStrokeRectOp::generateAAStrokeRectGeometry(VertexWriter& vertices,
806 // We create vertices for four nested rectangles. There are two ramps from 0 to full
866 vertices.writeQuad(inset_fan(devOutside, -outset, -outset),
872 vertices.writeQuad(inset_fan(devOutsideAssist, -outset, -outset),
878 vertices.writeQuad(inset_fan(devOutside, inset, inset),
884 vertices.writeQuad(inset_fan(devOutsideAssist, inset, inset),
891 vertices.writeQuad(inset_fan(devInside, -inset, -inset),
918 vertices.writeQuad(VertexWriter::TriFanFromRect(interiorAABoundary),
925 vertices.writeQuad(VertexWriter::TriFanFromRect(devInside),
930 vertices.writeQuad(VertexWriter::TriFanFromRect(devInside),