Lines Matching refs:rect
2226 // This expands the outer rect so that after CTM we end up with a half-pixel border
2436 // We don't draw the center quad from the fill rect in this case.
2439 // geometry but make the inner rect degenerate (either a point or a horizontal or
2525 // add a interior degenerate (point or line) rect
2526 // each vertex of that rect gets -outerRad as its radius
2529 // each vertex is also given the normalized x & y distance from the interior rect's edge
2595 // Expand the rect for aa to generate correct vertices.
3233 // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine-
3235 // We could consider falling back to rect rendering here, since a tiny radius is
3300 // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine-
3302 // We could consider falling back to rect rendering here, since a tiny radius is
3530 SkRect rect = GrTest::TestRect(random);
3532 SkRRect rrect = SkRRect::MakeRectXY(rect, radius, radius);