Lines Matching refs:kNone
99 quad->fEdgeFlags = GrQuadAAFlags::kNone;
141 // then the coverage is always 1.0, so specify kNone for more optimal blending.
144 : GrProcessorAnalysisCoverage::kNone;
157 fColorType = ColorType::kNone;
164 // to use ColorType::kNone to optimize out that multiply. However, if there are no color
168 if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) {
390 if (aaType != fHelper.aaType() && aaType != GrAAType::kNone) {
400 SkASSERT(fHelper.aaType() == GrAAType::kNone);
420 int count = quad->fEdgeFlags != GrQuadAAFlags::kNone ? GrQuadUtils::ClipToW0(quad, &extra)
481 DrawQuad quad{GrQuad::MakeFromRect(rect, view), GrQuad(rect), GrQuadAAFlags::kNone};
482 return FillRectOpImpl::Make(context, std::move(paint), GrAAType::kNone, &quad, stencil,
483 InputFlags::kNone);
502 &quad, stencilSettings, InputFlags::kNone);
569 GrAAType aaType = GrAAType::kNone;
576 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
577 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
578 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
579 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
580 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;