Lines Matching defs:fVertices
225 uint16_t currentIndex() const { return fCurVert - fVertices; }
238 fVertices = static_cast<SkPoint*>(fTarget->makeVertexSpaceAtLeast(fVertexStride,
244 if (!fVertices) {
265 fVertices = nullptr;
270 fCurVert = fVertices;
293 int vertexCount = fCurVert - fVertices;
323 if (fCurVert + vertsNeeded > fVertices + fVerticesInChunk ||
332 // This assert is reading from the gpu buffer fVertices and will be slow, but for debug
335 SkASSERT(fSubpathStartPoint == fVertices[fSubpathIndexStart]);
372 SkPoint* fVertices;