Lines Matching refs:sksl
145 SkString sksl;
160 sksl.append("uniform half4 thresholds1_7, thresholds9_13;");
165 sksl.appendf("uniform float4 scale[%d];", intervalCount);
166 sksl.appendf("uniform float4 bias[%d];", intervalCount);
171 sksl.appendf(R"(
229 auto result = SkRuntimeEffect::MakeForShader(std::move(sksl));
265 SkString sksl;
279 sksl.appendf(R"(
320 auto result = SkRuntimeEffect::MakeForShader(std::move(sksl),
560 // layout has rejected this fragment (rely on sksl to remove this branch if the
618 // layout has rejected this fragment (rely on sksl to remove this branch if the