Lines Matching refs:tempInfo
51 GLUniformInfo tempInfo;
52 tempInfo.fVariable = GrShaderVar{std::move(resolvedName),
57 tempInfo.fVisibility = visibility;
58 tempInfo.fOwner = owner;
59 tempInfo.fRawName = SkString(name);
60 tempInfo.fLocation = -1;
62 fUniforms.push_back(tempInfo);
80 GLUniformInfo tempInfo;
81 tempInfo.fVariable = GrShaderVar{std::move(mangleName),
85 tempInfo.fVisibility = kFragment_GrShaderFlag;
86 tempInfo.fOwner = nullptr;
87 tempInfo.fRawName = SkString(name);
88 tempInfo.fLocation = -1;
90 fSamplers.push_back(tempInfo);