Lines Matching refs:fboTarget
184 void GrGLRenderTarget::bindInternal(GrGLenum fboTarget, bool useMultisampleFBO) {
186 this->getGLGpu()->bindFramebuffer(fboTarget, fboId);
193 GL_CALL(FramebufferTexture2D(fboTarget,
202 GL_CALL(FramebufferTexture2DMultisample(fboTarget,
209 GL_CALL(FramebufferTexture2D(fboTarget,
224 GL_CALL(FramebufferRenderbuffer(fboTarget,
229 GL_CALL(FramebufferRenderbuffer(fboTarget,
234 GL_CALL(FramebufferRenderbuffer(fboTarget,
240 GL_CALL(FramebufferRenderbuffer(fboTarget,
244 GL_CALL(FramebufferRenderbuffer(fboTarget,
253 GL_CALL_RET(status, CheckFramebufferStatus(fboTarget));