Lines Matching refs:gpu
14 #include "src/gpu/GrFinishCallbacks.h"
15 #include "src/gpu/GrGpu.h"
16 #include "src/gpu/GrNativeRect.h"
17 #include "src/gpu/GrProgramDesc.h"
18 #include "src/gpu/GrThreadSafePipelineBuilder.h"
19 #include "src/gpu/GrWindowRectsState.h"
20 #include "src/gpu/GrXferProcessor.h"
21 #include "src/gpu/gl/GrGLAttachment.h"
22 #include "src/gpu/gl/GrGLContext.h"
23 #include "src/gpu/gl/GrGLProgram.h"
24 #include "src/gpu/gl/GrGLRenderTarget.h"
25 #include "src/gpu/gl/GrGLTexture.h"
26 #include "src/gpu/gl/GrGLVertexArray.h"
124 // The GrGLOpsRenderPass does not buffer up draws before submitting them to the gpu.
130 // The GrGLOpsRenderPass does not buffer up draws before submitting them to the gpu.
642 void setVertexArrayID(GrGLGpu* gpu, GrGLuint arrayID) {
643 if (!gpu->glCaps().vertexArrayObjectSupport()) {
648 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));