Lines Matching refs:info
624 GrGLTextureInfo info;
625 if (!backendTex.getGLTextureInfo(&info) || !info.fID || !info.fFormat) {
630 desc->fTarget = info.fTarget;
631 desc->fID = info.fID;
632 desc->fFormat = GrGLFormatFromGLEnum(info.fFormat);
686 GrGLTextureInfo info;
687 if (!backendTex.getGLTextureInfo(&info) || !info.fID || !info.fFormat) {
692 desc->fTarget = info.fTarget;
693 desc->fID = info.fID;
694 desc->fFormat = GrGLFormatFromGLEnum(info.fFormat);
778 GrGLFramebufferInfo info;
779 if (!backendRT.getGLFramebufferInfo(&info)) {
797 rtIDs.fSingleSampleFBOID = info.fFBOID;
801 rtIDs.fMultisampleFBOID = info.fFBOID;
1529 GrGLTextureInfo info;
1532 info.fTarget = GR_GL_TEXTURE_2D;
1533 info.fFormat = GrGLFormatToEnum(glFormat);
1534 info.fID = this->createCompressedTexture2D(dimensions, compression, glFormat,
1536 if (!info.fID) {
1548 return GrBackendTexture(dimensions.width(), dimensions.height(), mipMapped, info,
1556 GrGLTextureInfo info;
1557 SkAssertResult(backendTexture.getGLTextureInfo(&info));
1568 this->bindTextureToScratchUnit(info.fTarget, info.fID);
1576 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_BASE_LEVEL, 0));
1582 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAX_LEVEL, numMipLevels - 1));
1597 this->bindTextureToScratchUnit(info.fTarget, 0);
3643 GrGLTextureInfo info;
3654 info.fTarget = GR_GL_TEXTURE_2D;
3660 info.fTarget = GR_GL_TEXTURE_RECTANGLE;
3663 info.fFormat = GrGLFormatToEnum(glFormat);
3664 info.fID = this->createTexture(dimensions, glFormat, info.fTarget, renderable, &initialState,
3666 if (!info.fID) {
3671 this->bindTextureToScratchUnit(info.fTarget, 0);
3678 return GrBackendTexture(dimensions.width(), dimensions.height(), mipMapped, info,
3687 GrGLTextureInfo info;
3688 SkAssertResult(backendTexture.getGLTextureInfo(&info));
3696 GrGLFormat glFormat = GrGLFormatFromGLEnum(info.fFormat);
3698 this->bindTextureToScratchUnit(info.fTarget, info.fID);
3706 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_BASE_LEVEL, 0));
3710 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAX_LEVEL, numMipLevels - 1));
3719 info.fTarget,
3724 this->bindTextureToScratchUnit(info.fTarget, 0);
3731 GrGLTextureInfo info;
3732 if (tex.getGLTextureInfo(&info)) {
3733 GL_CALL(DeleteTextures(1, &info.fID));
3754 GrGLTextureInfo info;
3755 if (!tex.getGLTextureInfo(&info)) {
3760 GL_CALL_RET(result, IsTexture(info.fID));
3805 GrGLFramebufferInfo info;
3806 info.fFBOID = 0;
3807 info.fFormat = GrGLFormatToEnum(format);
3820 if (!saveFBO && info.fFBOID) {
3821 this->deleteFramebuffer(info.fFBOID);
3836 GL_CALL(GenFramebuffers(1, &info.fFBOID));
3837 if (!info.fFBOID) {
3844 this->bindFramebuffer(GR_GL_FRAMEBUFFER, info.fFBOID);
3903 this->bindFramebuffer(GR_GL_FRAMEBUFFER, info.fFBOID);
3907 this->deleteFramebuffer(info.fFBOID);
3914 sampleCnt, stencilBits, info);
3921 GrGLFramebufferInfo info;
3922 if (backendRT.getGLFramebufferInfo(&info)) {
3923 if (info.fFBOID) {
3924 this->deleteFramebuffer(info.fFBOID);