Lines Matching defs:textureID
837 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID());
885 this->bindTextureToScratchUnit(glTex->target(), glTex->textureID());
1423 GL_CALL(ClearTexImage(tex->textureID(), i, externalFormat, externalType,
1443 this->bindTextureToScratchUnit(texDesc.fTarget, tex->textureID());
2654 GrGpuResource::UniqueID textureID = texture->uniqueID();
2656 if (fHWTextureUnitBindings[unitIdx].boundID(target) != textureID) {
2658 GL_CALL(BindTexture(target, texture->textureID()));
2659 fHWTextureUnitBindings[unitIdx].setBoundID(target, textureID);
2854 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) {
2864 GL_CALL(BindTexture(target, textureID));
2953 GrGLuint texID = texture->textureID();
3422 this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID());
3485 this->bindTextureToScratchUnit(target, glTex->textureID());
3565 glTex->textureID(), level));