Lines Matching defs:sync
4002 GrGLsync sync;
4008 sync = reinterpret_cast<GrGLsync>(static_cast<intptr_t>(fence));
4010 GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0));
4014 return (GrFence)sync;
4017 bool GrGLGpu::waitSync(GrGLsync sync, uint64_t timeout, bool flush) {
4019 GrGLuint nvFence = static_cast<GrGLuint>(reinterpret_cast<intptr_t>(sync));
4036 GL_CALL_RET(result, ClientWaitSync(sync, flags, timeout));
4070 GrGLsync sync;
4071 GL_CALL_RET(sync, FenceSync(GR_GL_SYNC_GPU_COMMANDS_COMPLETE, 0));
4072 glSem->setSync(sync);
4080 GL_CALL(WaitSync(glSem->sync(), 0, GR_GL_TIMEOUT_IGNORED));
4108 void GrGLGpu::deleteSync(GrGLsync sync) const {
4110 GrGLuint nvFence = SkToUInt(reinterpret_cast<intptr_t>(sync));
4113 GL_CALL(DeleteSync(sync));