Lines Matching defs:status
1271 GrGLenum status;
1272 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1273 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
1299 GrGLenum status;
1300 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1301 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
1652 GrGLenum status;
1653 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1654 if (status == GR_GL_FRAMEBUFFER_COMPLETE) {
2283 GrGLenum status;
2284 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
2285 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
2287 status);
3904 GrGLenum status;
3905 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
3906 if (GR_GL_FRAMEBUFFER_COMPLETE != status) {