Lines Matching defs:alpha
73 uint8_t alpha;
74 if (bisector1.intersect(bisector2, &p, &alpha)) {
76 "will collapse to %g,%g alpha %d\n",
78 alpha);
79 e->fEvent = fAlloc->make<Event>(e, p, alpha);
98 uint8_t alpha = dest->fAlpha;
102 "will collapse to %g,%g alpha %d\n",
103 dest->fID, v->fID, top->fID, bottom->fID, p.fX, p.fY, alpha);
104 edge->fEvent = fAlloc->make<Event>(edge, p, alpha);
114 // no 0-0-0 alpha triangles are produced), and shouldn't affect the poly winding
260 TESS_LOG("collapsing %g, %g (original edge %g -> %g) to %g (%g, %g) alpha %d\n",
407 // find new vertices, and set zero alpha on the exterior and one alpha on the interior. Build a