Lines Matching refs:uniformHandler
162 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
176 const char* kernelBias = uniformHandler->getUniformCStr(fKernelBiasUni);
184 const char* kernel = uniformHandler->getUniformCStr(fKernelUni);
206 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
208 fKernelBiasUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag,
211 fKernelUni = uniformHandler->addUniformArray(&mce, kFragment_GrShaderFlag,
214 fKernelOffsetUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf2_GrSLType,
216 fGainUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf_GrSLType, "Gain");
217 fBiasUni = uniformHandler->addUniform(&mce, kFragment_GrShaderFlag, kHalf_GrSLType, "Bias");
219 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni);
220 const char* gain = uniformHandler->getUniformCStr(fGainUni);
221 const char* bias = uniformHandler->getUniformCStr(fBiasUni);