Lines Matching refs:fMatrix
333 SetTransform(pdman, shaderCaps, fMatrixUniform, dfpgp.fMatrix, &fMatrix);
380 if (dfPathEffect.fMatrix.hasPerspective()) {
387 dfPathEffect.fMatrix,
398 dfPathEffect.fMatrix,
477 SkMatrix fMatrix; // view matrix if perspective, local matrix otherwise
496 , fMatrix(matrix)
546 fMatrix.isIdentity(), fMatrix.isScaleTranslate(), fMatrix.hasPerspective());
553 key |= ProgramImpl::ComputeMatrixKey(caps, fMatrix) << 16;
554 key |= fMatrix.hasPerspective() << (16 + ProgramImpl::kMatrixKeyBits);