Lines Matching defs:coord
38 // We determine our fractional offset (f) within the texel. We then snap coord to a texel
44 fragBuilder->codeAppendf("float2 coord = %s - float2(0.5);", args.fSampleCoord);
45 fragBuilder->codeAppend("half2 f = half2(fract(coord));");
46 fragBuilder->codeAppend("coord += 0.5 - f;");
54 SkString coord;
55 coord.printf("coord + float2(%d, %d)", x - 1, y - 1);
57 this->invokeChild(0, args, SkSL::String(coord.c_str(), coord.size()));
69 fragBuilder->codeAppendf("float coord = %s.%s - 0.5;", args.fSampleCoord, d);
70 fragBuilder->codeAppend("half f = half(fract(coord));");
71 fragBuilder->codeAppend("coord += 0.5 - f;");
76 SkString coord;
78 coord.printf("float2(coord + %d, %s.y)", i - 1, args.fSampleCoord);
80 coord.printf("float2(%s.x, coord + %d)", args.fSampleCoord, i - 1);
82 auto childStr = this->invokeChild(0, args, SkSL::String(coord.c_str(), coord.size()));