Lines Matching refs:entry
282 wgpu::BindGroupLayoutEntry entry;
283 entry.binding = GrSPIRVUniformHandler::kUniformBinding;
284 entry.visibility = wgpu::ShaderStage::Vertex | wgpu::ShaderStage::Fragment;
285 entry.buffer.type = wgpu::BufferBindingType::Uniform;
286 uniformLayoutEntries.push_back(std::move(entry));
299 wgpu::BindGroupLayoutEntry entry;
300 entry.binding = binding++;
301 entry.visibility = wgpu::ShaderStage::Fragment;
302 entry.sampler.type = wgpu::SamplerBindingType::Filtering;
303 textureLayoutEntries.push_back(std::move(entry));
306 wgpu::BindGroupLayoutEntry entry;
307 entry.binding = binding++;
308 entry.visibility = wgpu::ShaderStage::Fragment;
309 entry.texture.sampleType = wgpu::TextureSampleType::Float;
310 entry.texture.viewDimension = wgpu::TextureViewDimension::e2D;
311 textureLayoutEntries.push_back(std::move(entry));