Lines Matching defs:device
48 Fence(const wgpu::Device& device)
49 : fDevice(device), fCalled(false) {
50 device.GetQueue().OnSubmittedWorkDone(0, callback, this);
111 sk_sp<GrGpu> GrDawnGpu::Make(const wgpu::Device& device,
113 if (!device) {
117 return sk_sp<GrGpu>(new GrDawnGpu(direct, options, device));
123 const wgpu::Device& device)
125 , fDevice(device)
126 , fQueue(device.GetQueue())
347 wgpu::Texture tex = this->device().CreateTexture(&desc);
412 wgpu::Device device = this->device();
515 wgpu::Texture tex = this->device().CreateTexture(&desc);
640 wgpu::Buffer buf = device().CreateBuffer(&desc);
659 device().Tick();
897 wgpu::Sampler sampler = device().CreateSampler(&desc);