Lines Matching defs:desc

328     wgpu::TextureDescriptor desc;
329 desc.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopySrc |
333 desc.usage |= wgpu::TextureUsage::RenderAttachment;
341 desc.size.width = dimensions.width();
342 desc.size.height = dimensions.height();
343 desc.size.depthOrArrayLayers = 1;
344 desc.format = format;
345 desc.mipLevelCount = numMipLevels;
347 wgpu::Texture tex = this->device().CreateTexture(&desc);
351 info.fFormat = desc.format;
352 info.fLevelCount = desc.mipLevelCount;
505 wgpu::TextureDescriptor desc;
506 desc.usage =
510 desc.size.width = dimensions.width();
511 desc.size.height = dimensions.height();
512 desc.size.depthOrArrayLayers = 1;
513 desc.format = format;
515 wgpu::Texture tex = this->device().CreateTexture(&desc);
519 info.fFormat = desc.format;
520 info.fLevelCount = desc.mipLevelCount;
636 wgpu::BufferDescriptor desc;
637 desc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead;
638 desc.size = sizeInBytes;
640 wgpu::Buffer buf = device().CreateBuffer(&desc);
864 GrProgramDesc desc = this->caps()->makeDesc(rt, programInfo);
865 if (!desc.isValid()) {
869 if (sk_sp<GrDawnProgram>* program = fRenderPipelineCache.find(desc)) {
881 hasDepthStencil, stencilFormat, &desc);
882 fRenderPipelineCache.insert(desc, program);
891 wgpu::SamplerDescriptor desc;
892 desc.addressModeU = to_dawn_address_mode(samplerState.wrapModeX());
893 desc.addressModeV = to_dawn_address_mode(samplerState.wrapModeY());
894 desc.addressModeW = wgpu::AddressMode::ClampToEdge;
895 desc.magFilter = desc.minFilter = to_dawn_filter_mode(samplerState.filter());
896 desc.mipmapFilter = to_dawn_mipmap_mode(samplerState.mipmapMode());
897 wgpu::Sampler sampler = device().CreateSampler(&desc);
964 wgpu::ShaderModuleSPIRVDescriptor desc;
965 desc.codeSize = spirvSource.size() / 4;
966 desc.code = reinterpret_cast<const uint32_t*>(spirvSource.c_str());
969 smDesc.nextInChain = &desc;