Lines Matching refs:gpu
12 #include "include/gpu/GrBackendSurface.h"
13 #include "include/gpu/d3d/GrD3DTypes.h"
15 #include "src/gpu/GrManagedResource.h"
16 #include "src/gpu/d3d/GrD3DResourceState.h"
54 void setResourceState(const GrD3DGpu* gpu, D3D12_RESOURCE_STATES newResourceState,
58 void prepareForPresent(GrD3DGpu* gpu);
62 // This simply updates our tracking of the resourceState and does not actually do any gpu work.
69 static bool InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc,
73 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info,
79 void releaseResource(GrD3DGpu* gpu);