Lines Matching defs:info
35 GrD3DTextureResourceInfo* info) {
47 info->fResource = gpu->memoryAllocator()->createResource(
48 D3D12_HEAP_TYPE_DEFAULT, &desc, initialState, &info->fAlloc, clearValue);
49 if (!info->fResource) {
53 info->fResourceState = initialState;
54 info->fFormat = desc.Format;
55 info->fLevelCount = desc.MipLevels;
56 info->fSampleCount = desc.SampleDesc.Count;
57 info->fSampleQualityPattern = desc.SampleDesc.Quality;
58 info->fProtected = isProtected;
64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info,
77 msTextureDesc.Format = info.fFormat;
84 clearValue.Format = info.fFormat;
91 info.fProtected, &clearValue, &msInfo)) {