Lines Matching defs:const
50 void recycleRenderTargetView(const GrD3DDescriptorHeap::CPUHandle&);
53 void recycleDepthStencilView(const GrD3DDescriptorHeap::CPUHandle&);
63 void recycleShaderView(const GrD3DDescriptorHeap::CPUHandle&);
65 D3D12_CPU_DESCRIPTOR_HANDLE findOrCreateCompatibleSampler(const GrSamplerState& params);
68 const std::vector<D3D12_CPU_DESCRIPTOR_HANDLE>& shaderViews);
70 const std::vector<D3D12_CPU_DESCRIPTOR_HANDLE>& samplers);
76 const GrProgramInfo&);
86 void resetShaderCacheForTesting() const { fPipelineStateCache->release(); }
100 GrD3DPipelineState* refPipelineState(GrD3DRenderTarget*, const GrProgramInfo&);
108 uint32_t operator()(const GrProgramDesc& desc) const {
113 SkLRUCache<const GrProgramDesc, std::unique_ptr<Entry>, DescHash> fMap;
138 const std::vector<D3D12_CPU_DESCRIPTOR_HANDLE>&, CreateFunc);
146 uint32_t operator()(DescTableKey key) const {