Lines Matching refs:info
22 const GrD3DTextureResourceInfo& info,
29 : GrSurface(gpu, dimensions, info.fProtected)
30 , GrD3DTextureResource(info, std::move(state))
32 , GrRenderTarget(gpu, dimensions, msaaInfo.fSampleCount, info.fProtected)
36 SkASSERT(info.fProtected == msaaInfo.fProtected);
45 const GrD3DTextureResourceInfo& info,
51 : GrSurface(gpu, dimensions, info.fProtected)
52 , GrD3DTextureResource(info, std::move(state))
54 , GrRenderTarget(gpu, dimensions, msaaInfo.fSampleCount, info.fProtected)
58 SkASSERT(info.fProtected == msaaInfo.fProtected);
66 const GrD3DTextureResourceInfo& info,
70 : GrSurface(gpu, dimensions, info.fProtected)
71 , GrD3DTextureResource(info, std::move(state))
72 , GrRenderTarget(gpu, dimensions, info.fSampleCount, info.fProtected)
82 const GrD3DTextureResourceInfo& info,
85 : GrSurface(gpu, dimensions, info.fProtected)
86 , GrD3DTextureResource(info, std::move(state))
87 , GrRenderTarget(gpu, dimensions, info.fSampleCount, info.fProtected)
92 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info,
94 SkASSERT(info.fResource.get());
95 SkASSERT(info.fLevelCount == 1);
96 SkASSERT(sampleCnt >= 1 && info.fSampleCount >= 1);
98 int wrappedTextureSampleCnt = static_cast<int>(info.fSampleCount);
104 gpu->resourceProvider().createRenderTargetView(info.fResource.get());
114 GrD3DTextureResource::CreateMSAA(gpu, dimensions, sampleCnt, info, clearColor);
119 d3dRT = new GrD3DRenderTarget(gpu, dimensions, info, std::move(state), msInfo,
123 d3dRT = new GrD3DRenderTarget(gpu, dimensions, info, std::move(state), renderTargetView,