Lines Matching refs:fGpu
55 , fGpu(gpu)
61 return fGpu->caps();
65 return fGpu->shaderCompiler();
128 shaders[shaderType] = GrCompileHLSLShader(fGpu, hlsl[shaderType], kind);
148 std::unique_ptr<SkSL::Program> program = fGpu->shaderCompiler()->convertProgram(
150 if (!program || !fGpu->shaderCompiler()->toHLSL(*program, outHLSL)) {
151 auto errorHandler = fGpu->getContext()->priv().getShaderErrorHandler();
153 fGpu->shaderCompiler()->errorText().c_str());
174 return GrCompileHLSLShader(fGpu, *outHLSL, kind);
576 auto persistentCache = fGpu->getContext()->priv().getPersistentCache();
624 const bool cacheSkSL = fGpu->getContext()->priv().options().fShaderCacheStrategy ==
643 fGpu->resourceProvider().findOrCreateRootSignature(fUniformHandler.fTextures.count());
650 fGpu, fProgramInfo, rootSig, std::move(shaders[kVertex_GrShaderType]),