Lines Matching refs:GrBackendTexture
675 GrBackendTexture GrDirectContext::createBackendTexture(int width, int height,
682 return GrBackendTexture();
689 GrBackendTexture GrDirectContext::createBackendTexture(int width, int height,
695 return GrBackendTexture();
703 static GrBackendTexture create_and_clear_backend_texture(GrDirectContext* dContext,
712 GrBackendTexture beTex = gpu->createBackendTexture(dimensions, backendFormat, renderable,
730 const GrBackendTexture& backendTexture,
769 GrBackendTexture GrDirectContext::createBackendTexture(int width, int height,
794 GrBackendTexture GrDirectContext::createBackendTexture(int width, int height,
826 GrBackendTexture GrDirectContext::createBackendTexture(const SkPixmap srcData[],
853 GrBackendTexture beTex = this->createBackendTexture(srcData[0].width(),
874 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture,
887 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture,
913 bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture,
948 static GrBackendTexture create_and_update_compressed_backend_texture(
959 GrBackendTexture beTex = gpu->createCompressedBackendTexture(dimensions, backendFormat,
973 GrBackendTexture GrDirectContext::createCompressedBackendTexture(
1009 GrBackendTexture GrDirectContext::createCompressedBackendTexture(
1024 GrBackendTexture GrDirectContext::createCompressedBackendTexture(
1050 GrBackendTexture GrDirectContext::createCompressedBackendTexture(
1064 bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture,
1095 bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture,
1118 bool GrDirectContext::setBackendTextureState(const GrBackendTexture& backendTexture,
1148 void GrDirectContext::deleteBackendTexture(GrBackendTexture backendTex) {