Lines Matching refs:unmap
27 * it calls unmap on the pool ensure buffers are ready for drawing. The pool
64 void unmap();
95 * *unmap is called.
99 * Once unmap on the pool is called the data is guaranteed to be in the
116 * *unmap is called.
120 * Once unmap on the pool is called the data is guaranteed to be in the
189 * *unmap is called.
193 * Once unmap on the pool is called the vertices are guaranteed to be in
215 * *unmap is called.
219 * Once unmap on the pool is called the vertices are guaranteed to be in
268 * *unmap is called.
272 * Once unmap on the pool is called the indices are guaranteed to be in the
288 * *unmap is called.
292 * Once unmap on the pool is called the indices are guaranteed to be in the
342 using GrBufferAllocPool::unmap;