Lines Matching refs:SkRasterPipeline
25 * SkRasterPipeline provides a cheap way to chain together a pixel processing pipeline.
30 * end up bloating our code size dramatically. SkRasterPipeline stages can be chained together
195 class SkRasterPipeline {
197 explicit SkRasterPipeline(SkArenaAlloc*);
199 SkRasterPipeline(const SkRasterPipeline&) = delete;
200 SkRasterPipeline(SkRasterPipeline&&) = default;
202 SkRasterPipeline& operator=(const SkRasterPipeline&) = delete;
203 SkRasterPipeline& operator=(SkRasterPipeline&&) = default;
217 void extend(const SkRasterPipeline&);
276 class SkRasterPipeline_ : public SkRasterPipeline {
279 : SkRasterPipeline(&fBuiltinAlloc) {}