Lines Matching refs:value

98     float value = 0;
114 value = static_cast<const uint8_t*>(srcPtr)[0] * (1.0f/255);
117 value = static_cast<const uint16_t*>(srcPtr)[0] * (1.0f/65535);
121 value = SkHalfToFloat(half);
126 value = SkGetPackedA4444(u16) * (1.0f/15);
132 value = static_cast<const uint8_t*>(srcPtr)[3] * (1.0f/255);
137 value = (u32 >> 30) * (1.0f/3);
142 value = (u64 >> 48) * (1.0f/65535);
149 value = SkHalfToFloat_finite_ftz(px)[3];
153 value = static_cast<const float*>(srcPtr)[3];
156 return value;
276 uint8_t value = *this->addr8(x, y);
277 return SkColorSetRGB(value, value, value);
283 uint16_t value = *this->addr16(x, y);
284 return SkColorSetA(0, value * (255 / 65535.0f));
287 SkHalf value = *this->addr16(x, y);
288 return SkColorSetA(0, 255 * SkHalfToFloat(value));
294 uint16_t value = *this->addr16(x, y);
295 SkPMColor c = SkPixel4444ToPixel32(value);
299 uint16_t value = *this->addr16(x, y);
300 return (uint32_t)( ((value >> 0) & 0xff) ) << 16
301 | (uint32_t)( ((value >> 8) & 0xff) ) << 8
305 uint32_t value = *this->addr32(x, y);
306 return (uint32_t)( ((value >> 0) & 0xffff) * (255/65535.0f) ) << 16
307 | (uint32_t)( ((value >> 16) & 0xffff) * (255/65535.0f) ) << 8
311 uint32_t value = *this->addr32(x, y);
312 uint32_t r = 255 * SkHalfToFloat((value >> 0) & 0xffff);
313 uint32_t g = 255 * SkHalfToFloat((value >> 16) & 0xffff);
317 uint32_t value = *this->addr32(x, y);
318 return SkSwizzle_RB(value | 0xff000000);
321 uint32_t value = *this->addr32(x, y);
322 SkPMColor c = SkSwizzle_BGRA_to_PMColor(value);
326 uint32_t value = *this->addr32(x, y);
327 SkPMColor c = SkSwizzle_RGBA_to_PMColor(value);
336 uint32_t value = *this->addr32(x, y);
337 float r = ((value >> 0) & 0xff) * (1/255.0f),
338 g = ((value >> 8) & 0xff) * (1/255.0f),
339 b = ((value >> 16) & 0xff) * (1/255.0f),
340 a = ((value >> 24) & 0xff) * (1/255.0f);
355 uint32_t value = *this->addr32(x, y);
357 return (uint32_t)( ((value >> 0) & 0x3ff) * (255/1023.0f) ) << 16
358 | (uint32_t)( ((value >> 10) & 0x3ff) * (255/1023.0f) ) << 8
359 | (uint32_t)( ((value >> 20) & 0x3ff) * (255/1023.0f) ) << 0
363 uint32_t value = *this->addr32(x, y);
365 return (uint32_t)( ((value >> 0) & 0x3ff) * (255/1023.0f) ) << 0
366 | (uint32_t)( ((value >> 10) & 0x3ff) * (255/1023.0f) ) << 8
367 | (uint32_t)( ((value >> 20) & 0x3ff) * (255/1023.0f) ) << 16
372 uint32_t value = *this->addr32(x, y);
374 float r = ((value >> 0) & 0x3ff) * (1/1023.0f),
375 g = ((value >> 10) & 0x3ff) * (1/1023.0f),
376 b = ((value >> 20) & 0x3ff) * (1/1023.0f),
377 a = ((value >> 30) & 0x3 ) * (1/ 3.0f);
392 uint64_t value = *this->addr64(x, y);
394 float r = ((value ) & 0xffff) * (1/65535.0f),
395 g = ((value >> 16) & 0xffff) * (1/65535.0f),
396 b = ((value >> 32) & 0xffff) * (1/65535.0f),
397 a = ((value >> 48) & 0xffff) * (1/65535.0f);