Lines Matching defs:path
211 // Do we ever have direction w/o convexity, or viceversa (inside path)?
213 auto path = SkPath(std::move(pr), fFillType, fIsVolatile, convexity, dir);
217 const uint8_t* start = path.fPathRef->verbsBegin();
218 const uint8_t* stop = path.fPathRef->verbsEnd();
223 path.fLastMoveToIndex = isClosed ? ~fLastMoveIndex : fLastMoveIndex;
226 return path;
237 auto path = this->make(sk_sp<SkPathRef>(new SkPathRef(std::move(fPts),
242 return path;
250 // Chrome uses this path to move into and out of ovals. If not
257 // quad segments in the path prevents the path from being recognized as
467 // zero length path. This ensures continuity in animations.