Lines Matching refs:corners
432 The direction takes advantage of the corners found since opposite sides
3504 int corners = 0;
3543 if (0 == corners) {
3545 corners = 1;
3557 if (directions[corners - 1] == nextDirection) {
3558 if (3 == corners && SkPath::kLine_Verb == verb) {
3564 directions[corners++] = nextDirection;
3566 switch (corners) {
3597 if (!corners) {
3616 // Success if 4 corners and first point equals last
3617 if (corners < 3 || corners > 4) {