Lines Matching refs:top
64 int top = SkFDot6Round(y0);
68 if (top == bot) {
72 if (clip && (top >= clip->fBottom || bot <= clip->fTop)) {
77 const SkFDot6 dy = SkEdge_Compute_DY(top, y0);
81 fFirstY = top;
105 int top = SkFDot6Round(y0);
108 // SkASSERT(top >= fFirstY);
111 if (top == bot)
118 const SkFDot6 dy = SkEdge_Compute_DY(top, y0);
122 fFirstY = top;
130 int top = fFirstY;
132 SkASSERT(top < clip.fBottom);
134 // clip the line to the top
135 if (top < clip.fTop)
138 fX += fDX * (clip.fTop - top);
213 int top = SkFDot6Round(y0);
217 if (top == bot)
388 int top = SkFDot6Round(y0);
392 if (sortY && top == bot)