Lines Matching defs:that
4 * Use of this source code is governed by a BSD-style license that can be
21 SkClipStack::Element::Element(const Element& that) {
22 switch (that.getDeviceSpaceType()) {
32 fDeviceSpaceRRect = that.fDeviceSpaceRRect;
36 fDeviceSpacePath.set(that.getDeviceSpacePath());
40 fShader = that.fShader;
44 fSaveCount = that.fSaveCount;
45 fOp = that.fOp;
46 fDeviceSpaceType = that.fDeviceSpaceType;
47 fDoAA = that.fDoAA;
48 fIsReplace = that.fIsReplace;
49 fFiniteBoundType = that.fFiniteBoundType;
50 fFiniteBound = that.fFiniteBound;
51 fIsIntersectionOfRects = that.fIsIntersectionOfRects;
52 fGenID = that.fGenID;
179 // indicates that nothing is known to be outside the clip.
340 // the AA setting that would be carried forward is incorrect (e.g., oldR
350 // In this case the only pixels that can remain set
358 // that aren't set are whatever isn't set in the previous
365 // is erased, so the only pixels that can remain set
374 // The most conservative result bound is that of the
394 // The only pixels that aren't writable in this case
400 // In this case the only pixels that will remain writeable
404 // In this case the only pixels that will remain writeable
421 // We set this first here but we may overwrite it later if we determine that the clip is
467 // account that there may be no previous clip
473 prevFinite.setEmpty(); // there are no pixels that cannot be drawn to
997 // SkShaders don't provide much introspection that's worth while.