Lines Matching defs:animationEnded
165 int SkAnimatedImage::computeNextFrame(int current, bool* animationEnded) {
166 SkASSERT(animationEnded != nullptr);
167 *animationEnded = false;
175 *animationEnded = true;
194 bool animationEnded = false;
195 const int frameToDecode = this->computeNextFrame(fDisplayFrame.fIndex, &animationEnded);
206 animationEnded = true;
224 if (animationEnded) {
234 if (animationEnded) {
317 if (animationEnded) {