Lines Matching defs:outset
24 // Draw a line through the two points, outset by a fixed length in screen space
43 bool outset, SkPoint line[2]) {
47 n = outset ? SkVector::Make(v.fY, -v.fX) : SkVector::Make(-v.fY, v.fX);
122 // every outset line. When that happens, calculate coverage using the "inset" lines and flip
280 // Calculate inset and outset lines for edge-distance visualization
296 // of the "outer" rect since some quad edges can be outset extra far.
332 // Draw the inset/outset "infinite" lines
341 // Both outset and inset are the same line, so only draw one in cyan
412 void getTessellatedPoints(SkPoint inset[4], SkScalar insetCoverage[4], SkPoint outset[4],
434 // The first quad in vertices is the inset, then the outset, but they
445 outset[0] = {vertices[28], vertices[29]}; // TL
447 outset[3] = {vertices[35], vertices[36]}; // BL
449 outset[1] = {vertices[42], vertices[43]}; // TR
451 outset[2] = {vertices[49], vertices[50]}; // BR