Lines Matching refs:SkV3
35 SkV3 computeUnitV3(SkV2 v) const {
47 SkV3 fAxis;
52 SkV3 u = this->computeUnitV3(a);
53 SkV3 v = this->computeUnitV3(b);
54 SkV3 axis = u.cross(v);
89 SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 };
90 SkV3 fCOA { 0, 0, 0 };
91 SkV3 fUp { 0, 1, 0 };
112 static SkM44 R(SkV3 axis, SkScalar rad) {
153 SkV3 computeWorldPos(const VSphere& s) const {
170 SkV3 fAxis = {0, 0, 0};
183 void update(SkV3 axis, SkScalar angle) {