Lines Matching refs:SkRect
12 #include "include/core/SkRect.h"
28 const SkRect& expected_bounds,
29 const SkRect& expected_inval_bounds,
30 const std::vector<SkRect>* expected_damage) {
78 auto r1 = sksg::Rect::Make(SkRect::MakeWH(100, 100)),
79 r2 = sksg::Rect::Make(SkRect::MakeWH(100, 100));
92 SkRect::MakeWH(100, 100),
109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
111 SkRect::MakeWH(300, 200),
112 SkRect::MakeWH(300, 200),
135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
137 SkRect::MakeWH(300, 200),
138 SkRect::MakeWH(300, 200),
145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} };
147 SkRect::MakeWH(300, 200),
148 SkRect::MakeWH(100, 100),
171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} };
173 SkRect::MakeWH(600, 400),
174 SkRect::MakeWH(600, 400),
197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} };
199 SkRect::MakeWH(500, 400),
200 SkRect::MakeLTRB(400, 200, 600, 400),
223 auto rect = sksg::Rect::Make(SkRect::MakeWH(100, 100));
236 SkRect::MakeWH(100, 100),
244 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} };
246 SkRect::MakeWH(100, 100),
247 SkRect::MakeWH(100, 100),
254 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} };
256 SkRect::MakeWH(200, 200),
257 SkRect::MakeWH(200, 200),
264 std::vector<SkRect> damage = { { 0, 0, 200, 200}, // draw1 prev bounds
269 SkRect::MakeLTRB(100, 100, 300, 300),
270 SkRect::MakeLTRB( 0, 0, 300, 300),
277 std::vector<SkRect> damage = { { 100, 100, 300, 300}, // draw1 prev bounds
282 SkRect::MakeLTRB(100, 100, 200, 300),
283 SkRect::MakeLTRB(100, 100, 300, 300),
293 group->addChild(sksg::Draw::Make(sksg::Rect::Make(SkRect::MakeWH(100, 100)),
295 group->addChild(sksg::Draw::Make(sksg::Rect::Make(SkRect::MakeXYWH(200, 0, 100, 100)),
304 SkRect::MakeXYWH(0, 0, 350, 175),
312 std::vector<SkRect> damage = { {0, 0, 350, 175}, { 50, 75, 350, 175} };
314 SkRect::MakeLTRB(50, 75, 350, 175),
315 SkRect::MakeLTRB(0, 0, 350, 175),
322 std::vector<SkRect> damage = { { 50, 75, 350, 175} };
324 SkRect::MakeLTRB(50, 75, 350, 175),
325 SkRect::MakeLTRB(50, 75, 350, 175),
332 std::vector<SkRect> damage = { { 50, 75, 350, 175} };
334 SkRect::MakeLTRB(50, 75, 350, 175),
335 SkRect::MakeLTRB(50, 75, 350, 175),
341 auto draw = sksg::Draw::Make(sksg::Rect::Make(SkRect::MakeWH(100, 100)),