Lines Matching defs:damage
109 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
113 &damage);
135 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 200, 100, 300, 200} };
139 &damage);
145 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 50, 100} };
149 &damage);
171 std::vector<SkRect> damage = { {0, 0, 300, 200}, { 0, 0, 600, 400} };
175 &damage);
197 std::vector<SkRect> damage = { {400, 200, 600, 400}, { 400, 200, 500, 400} };
201 &damage);
244 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 100, 100} };
248 &damage);
254 std::vector<SkRect> damage = { {0, 0, 100, 100}, { 0, 0, 200, 200} };
258 &damage);
264 std::vector<SkRect> damage = { { 0, 0, 200, 200}, // draw1 prev bounds
271 &damage);
277 std::vector<SkRect> damage = { { 100, 100, 300, 300}, // draw1 prev bounds
284 &damage);
312 std::vector<SkRect> damage = { {0, 0, 350, 175}, { 50, 75, 350, 175} };
316 &damage);
322 std::vector<SkRect> damage = { { 50, 75, 350, 175} };
326 &damage);
332 std::vector<SkRect> damage = { { 50, 75, 350, 175} };
336 &damage);