Lines Matching refs:uniform
48 uniform shader child;
50 uniform half3x3 rot_matrix;
51 uniform half2 child_scale;
52 uniform half side_select;
99 uniform half l_coeff_ambient;
108 uniform half3 l_vec;
109 uniform half3 l_color;
110 uniform half l_coeff_ambient;
111 uniform half l_coeff_diffuse;
112 uniform half l_coeff_specular;
113 uniform half l_specular_exp;
202 builder.uniform("child_scale") = fChildSize;
203 builder.uniform("side_select") = selector;
204 builder.uniform("rot_matrix") = std::array<float,9>{
210 builder.uniform("l_coeff_ambient") = fAmbientLight;
213 builder.uniform("l_vec") = fLightVec * -selector;
214 builder.uniform("l_color") = fLightColor;
215 builder.uniform("l_coeff_diffuse") = fDiffuseLight;
216 builder.uniform("l_coeff_specular") = fSpecularLight;
217 builder.uniform("l_specular_exp") = fSpecularExp;