Lines Matching defs:auto
197 auto result = SkRuntimeEffect::MakeForShader(
304 const auto& child = this->children()[0];
305 const auto bounds = child->revalidate(ic, ctm);
313 const auto& bounds = this->bounds();
314 const auto local_ctx = ScopedRenderContext(canvas, ctx)
388 static constexpr auto kEvolutionScale = 0.25f;
416 auto glsl_mod = [](float x, float y) {
431 const auto scale = (SkScalarRoundToInt(fUniformScaling) == 1)
443 const auto scale = 100 / SkTPin(fSubScale, 10.0f, 10000.0f);
470 const auto& n = this->node();
472 const auto [noise_planes, noise_weight] = this->noise();
521 auto fractal_noise = sk_make_sp<FractalNoiseNode>(std::move(layer));