Lines Matching refs:SkM44
19 SkM44 ComputeCameraMatrix(const SkV3& position,
26 const auto cam_t = SkM44::Rotate({0, 0, 1}, SkDegreesToRadians(-rotation.z))
27 * SkM44::Rotate({0, 1, 0}, SkDegreesToRadians( rotation.y))
28 * SkM44::Rotate({1, 0, 0}, SkDegreesToRadians( rotation.x))
29 * SkM44::LookAt({ position.x, position.y, -position.z },
32 * SkM44::Scale(1, 1, -1);
43 const auto persp_t = SkM44::Scale(view_size * 0.5f, view_size * 0.5f, 1)
44 * SkM44::Perspective(0, view_distance, 2 * view_angle);
46 return SkM44::Translate(viewport_size.width() * 0.5f,
70 SkM44 CameraAdaper::totalMatrix() const {
114 return sksg::Matrix<SkM44>::Make(