Lines Matching refs:using
17 using namespace emscripten;
20 using JSArray = emscripten::val;
21 using JSObject = emscripten::val;
22 using JSString = emscripten::val;
23 using SkPathOrNull = emscripten::val;
24 using TypedArray = emscripten::val;
25 using Uint8Array = emscripten::val;
26 using Uint16Array = emscripten::val;
27 using Uint32Array = emscripten::val;
28 using Float32Array = emscripten::val;
30 // If we are using C++ and EMSCRIPTEN_BINDINGS, we can't have primitive pointers in our function
35 // This doesn't stop us from using these as different types; e.g. a float* can be treated as an
37 using WASMPointerF32 = uintptr_t;
38 using WASMPointerU8 = uintptr_t;
39 using WASMPointerU16 = uintptr_t;
40 using WASMPointerU32 = uintptr_t;
41 using WASMPointer = uintptr_t;