Lines Matching defs:child
81 // Reflected description of a uniform child (shader or colorFilter) in the effect's SkSL
170 // Object that allows passing a SkShader, SkColorFilter or SkBlender as a child
227 // Returns pointer to the named child's description, or nullptr if not found
358 SkDEBUGFAIL("Assigning to missing child");
367 SkDEBUGFAIL("Assigning to missing child");
375 const SkRuntimeEffect::Child* fChild; // nullptr if the child was not found
381 BuilderChild child(const char* name) {
382 const SkRuntimeEffect::Child* child = fEffect->findChild(name);
383 return { this, child };
423 * to a list of child shader slots. Usage:
429 * builder.child("some_child_effect") = mySkImage->makeShader(...);