Lines Matching refs:sweep
832 @param sweepAngle sweep, in degrees. Positive is clockwise; treated modulo 360
848 Arc sweep is always less than 180 degrees. If radius is zero, or if
875 Arc sweep is always less than 180 degrees. If radius is zero, or if
904 Arc sweep is always less than 360 degrees. arcTo() appends line to (x, y) if
910 arcTo() implements the functionality of SVG arc, although SVG sweep-flag value
911 is opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise,
918 @param sweep chooses clockwise or counterclockwise arc
924 SkPathDirection sweep, SkScalar x, SkScalar y);
932 Arc sweep is always less than 360 degrees. arcTo() appends line to xy if either
938 arcTo() implements the functionality of SVG arc, although SVG sweep-flag value is
939 opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise, while
945 @param sweep chooses clockwise or counterclockwise arc
949 SkPath& arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, SkPathDirection sweep,
951 return this->arcTo(r.fX, r.fY, xAxisRotate, largeArc, sweep, xy.fX, xy.fY);
961 Arc sweep is always less than 360 degrees. arcTo() appends line to end SkPoint
967 arcTo() implements the functionality of svg arc, although SVG "sweep-flag" value is
968 opposite the integer value of sweep; SVG "sweep-flag" uses 1 for clockwise, while
975 @param sweep chooses clockwise or counterclockwise arc
981 SkPathDirection sweep, SkScalar dx, SkScalar dy);
1016 Two quad curves are sufficient to approximate an elliptical conic with a sweep
1139 @param sweepAngle sweep, in degrees. Positive is clockwise; treated modulo 360