Lines Matching refs:localMatrix
81 SkMatrix ctm, localMatrix;
84 localMatrix.setScale(2, 2);
85 this->drawScene(canvas, ctm, localMatrix, 0);
88 localMatrix.setScale(-1, -1);
89 this->drawScene(canvas, ctm, localMatrix, 0);
93 this->drawScene(canvas, ctm, localMatrix, 0);
97 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
98 localMatrix.preRotate(45);
99 localMatrix.preScale(-2, -2);
100 this->drawScene(canvas, ctm, localMatrix, 0);
106 SkMatrix ctm, localMatrix;
110 localMatrix.setScale(localScale, localScale);
111 this->drawScene(canvas, ctm, localMatrix, tileMode);
115 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
116 localMatrix.preScale(localScale, localScale);
117 this->drawScene(canvas, ctm, localMatrix, tileMode);
121 localMatrix.setRotate(45);
122 localMatrix.preScale(localScale, localScale);
123 this->drawScene(canvas, ctm, localMatrix, tileMode);
127 localMatrix.setSkew(1, 0);
128 localMatrix.preScale(localScale, localScale);
129 this->drawScene(canvas, ctm, localMatrix, tileMode);
133 localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
134 localMatrix.preRotate(45);
135 localMatrix.preScale(localScale, localScale);
136 this->drawScene(canvas, ctm, localMatrix, tileMode);
156 void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
174 fUseLocalMatrixWrapper ? nullptr : &localMatrix,
177 ? pictureShader->makeWithLocalMatrix(localMatrix)
186 fUseLocalMatrixWrapper ? nullptr : &localMatrix);
188 ? bitmapShader->makeWithLocalMatrix(localMatrix)