Lines Matching refs:radius1

57     SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
59 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
60 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
78 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
80 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
81 return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
176 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
178 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
179 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1,
189 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
191 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
192 return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
200 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
203 center0.set(center1.fX + radius1, center1.fY);
204 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
212 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
215 center0.set(center1.fX, center1.fY + radius1);
216 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
225 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
228 center0.set(center1.fX + radius1, center1.fY);
229 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
237 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
240 center0.set(center1.fX, center1.fY + radius1);
241 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
249 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
252 center0.set(center1.fX - radius1 + radius0, center1.fY);
253 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
261 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
264 center0.set(center1.fX, center1.fY + radius1 - radius0);
265 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,