Lines Matching refs:Rect
25 bool intersects(Rect rect) override {
35 Node* addNonIntersecting(Rect rect, SkArenaAlloc* arena) override {
46 SK_ALWAYS_INLINE static float GetLoVal(const Rect& rect) {
49 SK_ALWAYS_INLINE static float GetHiVal(const Rect& rect) {
86 bool intersects(Rect rect) override {
92 float4 comp = Rect::ComplementRect(rect).fVals;
108 Node* addNonIntersecting(Rect rect, SkArenaAlloc* arena) override {
118 void appendToList(Rect rect) {
130 Rect loadRect(int i) const {
131 return Rect::FromVals(float4(fLefts[i], fTops[i], fNegRights[i], fNegBots[i]));
176 Rect rect = this->loadRect(i);