Lines Matching defs:depth
117 int depth,
123 fSizes[depth].fX, fSizes[depth].fY);
132 if (kNestingDepth == depth) {
139 this->recurse(canvas, depth+1, childOffset);
141 childOffset += fSizes[depth+1];
142 this->recurse(canvas, depth+1, childOffset);
144 childOffset.fX = offset.fX + fSizes[depth+1].fX;
146 this->recurse(canvas, depth+1, childOffset);
149 childOffset.fY = offset.fY + fSizes[depth+1].fY;
150 this->recurse(canvas, depth+1, childOffset);