Lines Matching refs:_12
54975 extern const _Placeholder<12> _12;
106716 : _11(1.0f), _12(0)
106721 : _11(a11), _12(a12)
106727 Float _11, _12;
106746 retPoint.y = aPoint.x * _12 + aPoint.y * _22 + _32;
106756 retSize.height = aSize.width * _12 + aSize.height * _22;
106776 _32 += _12 * aX + _22 * aY;
106809 _12 *= aX;
106822 _12 *= aScaleY;
106847 Float D = -_12;
106849 Float F = _31 * _12 - _11 * _32;
106860 _12 = inv_det * D;
106879 return _11 * _22 - _12 * _21;
106886 resultMatrix._11 = this->_11 * aMatrix._11 + this->_12 * aMatrix._21;
106887 resultMatrix._12 = this->_11 * aMatrix._12 + this->_12 * aMatrix._22;
106889 resultMatrix._22 = this->_21 * aMatrix._12 + this->_22 * aMatrix._22;
106891 resultMatrix._32 = this->_31 * aMatrix._12 + this->_32 * aMatrix._22 + aMatrix._32;
106916 return FuzzyEqual(_11, other._11) && FuzzyEqual(_12, other._12) &&
106928 return _11 == o._11 && _12 == o._12 &&
106936 return mozilla::IsFinite(_11) && mozilla::IsFinite(_12) &&
106945 if (FuzzyEqual(_12, 0) && FuzzyEqual(_21, 0)) {
106977 !FuzzyEqual(_12, 0.0) || !FuzzyEqual(_21, 0.0);
106987 !FuzzyEqual(_21, 0.0) || !FuzzyEqual(_12, 0.0);
106994 return _11 == 1.0f && _12 == 0.0f &&
107011 return FuzzyEqual(_11, 1.0f) && FuzzyEqual(_12, 0.0f) &&
107027 return FuzzyIsInteger(_11) && FuzzyIsInteger(_12) &&
107042 || (FuzzyEqual(_12, 0.0) && FuzzyEqual(_21, 0.0)));
107051 return !FuzzyEqual(_21, 0.0) || !FuzzyEqual(_12, 0.0);
107095 : _11(1.0f), _12(0.0f), _13(0.0f), _14(0.0f)
107105 : _11(a11), _12(a12), _13(a13), _14(a14)
107123 Float _11, _12, _13, _14;
107172 aMatrix->_12 = _12;
107185 return Matrix(_11, _12, _21, _22, _41, _42);
107196 aMatrix->_12 = _12;
107224 _12 *= scale;
107428 matrix._12 = aMatrix._12;
107443 Float x = aPoint.x * _11 + aPoint.y * _12 + aPoint.z * _13 + aPoint.w * _14;
107457 retPoint.y = aPoint.x * _12 + aPoint.y * _22 + aPoint.z * _32 + aPoint.w * _42;
107469 result.y = aPoint.x * _12 + aPoint.y * _22 + aPoint.z * _32 + _42;
107545 _42 += aX * _12 + aY * _22 + aZ * _32;
107562 _12 += _14 * aY;
107596 _12 *= aX;
107620 _12 *= aScaleY;
107664 std::swap(_12, _21);
107679 return _11 == o._11 && _12 == o._12 && _13 == o._13 && _14 == o._14 &&
107695 matrix._11 = _11 * aMatrix._11 + _12 * aMatrix._21 + _13 * aMatrix._31 + _14 * aMatrix._41;
107699 matrix._12 = _11 * aMatrix._12 + _12 * aMatrix._22 + _13 * aMatrix._32 + _14 * aMatrix._42;
107700 matrix._22 = _21 * aMatrix._12 + _22 * aMatrix._22 + _23 * aMatrix._32 + _24 * aMatrix._42;
107701 matrix._32 = _31 * aMatrix._12 + _32 * aMatrix._22 + _33 * aMatrix._32 + _34 * aMatrix._42;
107702 matrix._42 = _41 * aMatrix._12 + _42 * aMatrix._22 + _43 * aMatrix._32 + _44 * aMatrix._42;
107703 matrix._13 = _11 * aMatrix._13 + _12 * aMatrix._23 + _13 * aMatrix._33 + _14 * aMatrix._43;
107707 matrix._14 = _11 * aMatrix._14 + _12 * aMatrix._24 + _13 * aMatrix._34 + _14 * aMatrix._44;
107725 return _11 == 1.0f && _12 == 0.0f && _13 == 0.0f && _14 == 0.0f &&
107741 + _12 * _24 * _33 * _41
107743 - _12 * _23 * _34 * _41
107751 - _12 * _24 * _31 * _43
107754 + _12 * _21 * _34 * _43
107757 + _12 * _23 * _31 * _44
107760 - _12 * _21 * _33 * _44
107774 result._12 = _14 * _33 * _42 - _13 * _34 * _42 - _14 * _32 * _43 + _12 * _34 * _43 + _13 * _32 * _44 - _12 * _33 * _44;
107775 result._13 = _13 * _24 * _42 - _14 * _23 * _42 + _14 * _22 * _43 - _12 * _24 * _43 - _13 * _22 * _44 + _12 * _23 * _44;
107776 result._14 = _14 * _23 * _32 - _13 * _24 * _32 - _14 * _22 * _33 + _12 * _24 * _33 + _13 * _22 * _34 - _12 * _23 * _34;
107782 result._32 = _14 * _32 * _41 - _12 * _34 * _41 - _14 * _31 * _42 + _11 * _34 * _42 + _12 * _31 * _44 - _11 * _32 * _44;
107783 result._33 = _12 * _24 * _41 - _14 * _22 * _41 + _14 * _21 * _42 - _11 * _24 * _42 - _12 * _21 * _44 + _11 * _22 * _44;
107784 result._34 = _14 * _22 * _31 - _12 * _24 * _31 - _14 * _21 * _32 + _11 * _24 * _32 + _12 * _21 * _34 - _11 * _22 * _34;
107786 result._42 = _12 * _33 * _41 - _13 * _32 * _41 + _13 * _31 * _42 - _11 * _33 * _42 - _12 * _31 * _43 + _11 * _32 * _43;
107787 result._43 = _13 * _22 * _41 - _12 * _23 * _41 - _13 * _21 * _42 + _11 * _23 * _42 + _12 * _21 * _43 - _11 * _22 * _43;
107788 result._44 = _12 * _23 * _31 - _13 * _22 * _31 + _13 * _21 * _32 - _11 * _23 * _32 - _12 * _21 * _33 + _11 * _22 * _33;
107791 result._12 /= det;
107841 return gfx::FuzzyEqual(_11, o._11) && gfx::FuzzyEqual(_12, o._12) &&
107854 ::mozilla::FuzzyEqualsMultiplicative(_12, o._12) &&
107875 Float __33 = _12*_24*_41 - _14*_22*_41 +
107877 _12*_21*_44 + _11*_22*_44;
107884 NudgeToInteger(&_12);
107933 _12 = xy - wz;
107954 _12 = UnspecifiedNaN<Float>();
107979 temp = _12;
107980 _12 += tanY * _22;
108029 temp = _12;
108030 _12 = cosTheta * _12 + -sinTheta * _32;
108054 temp = _12;
108055 _12 = cosTheta * _12 + sinTheta * _22;
108092 _12 = 2 * (x * y * sq + z * sc);
108139 !gfx::FuzzyEqual(_12, 0.0) || !gfx::FuzzyEqual(_21, 0.0) ||
108167 return Matrix4x4{_11, _12, _13, _14,
108173 return Matrix4x4Typed{aUnknown._11, aUnknown._12, aUnknown._13, aUnknown._14,
108186 : _11(1.0f), _12(0), _13(0), _14(0)
108197 : _11(a11), _12(a12), _13(a13), _14(a14)
108206 return _11 == o._11 && _12 == o._12 && _13 == o._13 && _14 == o._14 &&
108222 resultMatrix._11 = this->_11 * aMatrix._11 + this->_12 * aMatrix._21 + this->_13 * aMatrix._31 + this->_14 * aMatrix._41;
108223 resultMatrix._12 = this->_11 * aMatrix._12 + this->_12 * aMatrix._22 + this->_13 * aMatrix._32 + this->_14 * aMatrix._42;
108224 resultMatrix._13 = this->_11 * aMatrix._13 + this->_12 * aMatrix._23 + this->_13 * aMatrix._33 + this->_14 * aMatrix._43;
108225 resultMatrix._14 = this->_11 * aMatrix._14 + this->_12 * aMatrix._24 + this->_13 * aMatrix._34 + this->_14 * aMatrix._44;
108227 resultMatrix._22 = this->_21 * aMatrix._12 + this->_22 * aMatrix._22 + this->_23 * aMatrix._32 + this->_24 * aMatrix._42;
108231 resultMatrix._32 = this->_31 * aMatrix._12 + this->_32 * aMatrix._22 + this->_33 * aMatrix._32 + this->_34 * aMatrix._42;
108235 resultMatrix._42 = this->_41 * aMatrix._12 + this->_42 * aMatrix._22 + this->_43 * aMatrix._32 + this->_44 * aMatrix._42;
108239 resultMatrix._52 = this->_51 * aMatrix._12 + this->_52 * aMatrix._22 + this->_53 * aMatrix._32 + this->_54 * aMatrix._42 + aMatrix._52;
108254 Float _11, _12, _13, _14;
108351 y = px * aMatrix._12 + py * aMatrix._22 + aMatrix._42;
160628 mMessage << "Matrix(" << aMatrix._11 << " " << aMatrix._12 << " ; " << aMatrix._21 << " " << aMatrix._22 << " ; " << aMatrix._31 << " " << aMatrix._32 << ")";