Lines Matching refs:sc1

108 	{	register int sc0, sc1, sc2, sc3, sc4, sc5;
113 sc1 = ld32x(Fout2, i);
122 TM_ADD(sc1, sc1, 0x00020002);
126 TM_SHR(sc1, sc1, 2);
132 TM_MUL(sc1, sc1, sc4);
134 TM_SUB(sc5, ff0, sc1);
135 TM_ADD(ff0, ff0, sc1);
138 TM_SUB(sc1, ff0, sc3);
141 st32d(j, Fout2, sc1);
148 TM_SUB(sc1, sc5, sc4);
150 { TM_ADD(sc1, sc5, sc4);
154 sc0 = funshift2(sc1, ff0);
155 sc2 = funshift2(ff0, sc1);
188 { register int sc0, sc1, sc2, sc3, sc4, sc5;
191 sc1 = ld32x(Fout1,i);
199 TM_DIV(sc1, sc1, 3);
204 TM_MUL(sc1, sc1, sc3);
206 TM_ADD(sc3, sc1, sc2);
207 TM_SUB(sc0, sc1, sc2);
209 TM_SUB(sc1, ff0, sc4);
215 TM_ADD(sc4, sc1, sc0);
216 TM_SUB(sc5, sc1, sc0);
218 sc1 = funshift2(sc4, sc5);
222 st32d(j, Fout1, sc1);
270 { register int sc0, sc1, sc2, sc3, sc4, sc5, sc6;
275 sc1 = ld32x(Fout1,i);
287 TM_DIV(sc1, sc1, 5);
295 TM_MUL(sc1, sc1, sc5);
299 TM_ADD(sc7, sc1, sc4);
300 TM_SUB(sc10,sc1, sc4);
317 TM_SUB(sc1, sc5, sc6);
319 st32d(j, Fout1, sc1);
447 register kiss_fft_cpx sc0, sc1, sc2, sc3, sc4, sc5;
452 C_MUL( sc1,*Fout2, *tw2);
454 C_SUB( sc5, _fout, sc1);
455 C_ADD( _fout, _fout, sc1);
505 register kiss_fft_cpx sc0, sc1, sc2, sc3;
509 C_MUL( sc1, *Fout1, *tw1);
511 C_ADD( sc3, sc1, sc2);
512 C_SUB( sc0, sc1, sc2);
516 sc1.r = _fout.r - HALF_OF(sc3.r);
517 sc1.i = _fout.i - HALF_OF(sc3.i);
522 Fout2->r = sc1.r + sc0.i;
523 Fout2->i = sc1.i - sc0.r;
525 Fout1->r = sc1.i - sc0.i;
526 Fout1->i = sc1.r + sc0.r;
559 register kiss_fft_cpx sc0, sc1, sc2, sc3, sc4, sc5, sc6, sc7, sc8, sc9, sc10, sc11, sc12;
563 C_MUL( sc1,*Fout1, tw[u*fstride]);
568 C_ADD( sc7, sc1, sc4);
569 C_SUB( sc10, sc1, sc4);